Structure
| Offset | Size | Data |
|---|---|---|
| 0 | 2 | Size of section |
| 2 | 2 | Model count |
| 4 | 8 * modelCount | Model Loader data |
Model Loader data
| Offset | Size | Data |
|---|---|---|
| 0 | 1 | Face ID |
| 1 | 1 | Number of bones |
| 2 | 1 | Number of parts |
| 3 | 1 | Number of animations |
| 4 | 1 | Unknown |
| 5 | 1 | Non Playable Character? (sometimes 1, also present in the PC model loader) |
| 6 | 1 | Unknown |
| 7 | 1 | Global model ID (to find out which BCX to use) |