Status Effects
There are 31 Status effects in FF7. In attacks and items they are referred to as a 32-bit longword. In Materia they are only 24-bits so the last 8 cannot be affected. In weapons and armors they are represented as an index. Weapons have a low inflict chance.
Bit | Index | Status |
---|---|---|
0x00000001 | 00 | Death |
0x00000002 | 01 | Near Death |
0x00000004 | 02 | Sleep |
0x00000008 | 03 | Poison |
0x00000010 | 04 | Sadness |
0x00000020 | 05 | Fury |
0x00000040 | 06 | Confu |
0x00000080 | 07 | Silence |
0x00000100 | 08 | Haste |
0x00000200 | 09 | Slow |
0x00000400 | 0A | Stop |
0x00000800 | 0B | Frog |
0x00001000 | 0C | Small |
0x00002000 | 0D | Slow Numb |
0x00004000 | 0E | Petrify |
0x00008000 | 0F | Regen |
0x00010000 | 10 | Barrier |
0x00020000 | 11 | M.Barrier |
0x00040000 | 12 | Reflect |
0x00080000 | 13 | Dual |
0x00100000 | 14 | Shield |
0x00200000 | 15 | D.Sentence |
0x00400000 | 16 | Manipulate |
0x00800000 | 17 | Berserk |
0x01000000 | 18 | Peerless |
0x02000000 | 19 | Paralysis |
0x04000000 | 1A | Darkness |
0x08000000 | 1B | Dual Drain |
0x10000000 | 1C | DeathForce |
0x20000000 | 1D | Resist |
0x40000000 | 1E | “Lucky Girl” |
0x80000000 | 1F | Imprisoned |
If “Dual Drain” is inflicted without “Dual”, the game will crash. Section 4 of Terence Fergusson’s http://www.gamefaqs.com/console/psx/file/197341/22395 Battle Mechanics FAQ (a little more than half-way through) describes each of these statuses with great detail.